|
PRINCIPAL | Is one
of the 4 main dungeons. If you choose random quests, here is where you will be
given them. |
|
MAZE |
Is a maze-type dungeon |
|
SMALLEST |
Creates VERY small levels like The Maze |
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SMALL |
Creates small levels like Dol Goldor |
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BIG |
Creates big levels like Moria, and Angband dungeons
|
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NO_DOORS | No doors
on rooms, like Barrowdowns, Old Forest etc). After all, you wouldn't find doors
in a barrow or a forest ;) |
|
WATER_RIVER | Allow a
single water streamer on a level |
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LAVA_RIVER | Allow a
single lava streamer on a level |
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WATER_RIVERS | Allow
multiple water streamers on a level |
|
LAVA_RIVERS | Allow
multiple lava streamers on a level |
|
CAVE |
Allow rooms |
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CAVERN | Allow
cavern rooms |
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NO_UP |
Disallow up stairs |
|
HOT |
Corpses on ground and in pack decay quicker through heat
|
|
COLD |
Corpses on ground and in pack decay quicker through cold
|
|
FORCE_DOWN | No up stairs
generated |
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FORGET |
Features are forgotten, like the Maze and Illusory Castle |
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NO_DESTROY | No
destroyed levels in dungeon |
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SAND_VEIN |
Like in the sandworm lair |
|
CIRCULAR_ROOMS | Allow circular
rooms |
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EMPTY |
Allow arena levels |
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DAMAGE_FEAT | |
|
FLAT |
Creates paths to next areas at edge of level, like Barrowdowns |
|
TOWER | You
start at bottom and go up rather than the reverse |
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RANDOM_TOWNS | Allow random
towns |
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DOUBLE |
Creates double-walled dungeon like Helcaraxe and Erebor |
|
LIFE_LEVEL |
Creates dungeon level on modified 'game of life' algorithm
|
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EVOLVE |
Evolving, pulsing levels like Heart of the Earth |
|
ADJUST_LEVEL_1 | Minimum
monster level will be equal to dungeon level |
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ADJUST_LEVEL_2 | Minimum
monster level will be double the dungeon level |
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NO_RECALL |
No recall allowed |
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NO_STREAMERS | No streamers
|
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ADJUST_LEVEL_1_2 | Minimum monster
level will be half the dungeon level |
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NO_SHAFT |
No shafts |
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ADJUST_LEVEL_PLAYER | Uses player
level*2 instead of dungeon level for other ADJUST_LEVEL flags |
|
NO_TELEPORT | Used for
special levels. You cannot teleport here. |
|
ASK_LEAVE | Used
for special levels. If the player goes to go up or down a staircase, they
recieve the message "really leave this unique level forever?" |
|
NO_STAIR | No stairs |
|
SPECIAL | A
special level. |
|
NO_NEW_MONSTER | Used for special
levels. Only the monsters that have been designed in the special level map will
appear |
|
DESC | Used
for special levels. This describes the special level. |
|
NO_GENO | Used
for special levels. You cannot genocide any monsters |
|
NO_BREATH | Oops,
cannot breath here |
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WATER_BREATH |
Oops, cannot breath here, need water breathing |
|
ELVEN | Try
to create elven monster ego |
|
DWARVEN | Try to
create dwarven monster ego |
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NO_EASY_MOVE | Forbids the
player from doing certain stuff, like teleport level, probability travel, ...
|
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NO_RECALL_OUT | Cannot recall
out of the dungeon |
|
DESC_ALWAYS | Always shows
the description |