Dungeon flags


PRINCIPAL Is one of the 4 main dungeons. If you choose random quests, here is where you will be given them.
MAZE Is a maze-type dungeon
SMALLEST Creates VERY small levels like The Maze
SMALL Creates small levels like Dol Goldor
BIG Creates big levels like Moria, and Angband dungeons
NO_DOORS No doors on rooms, like Barrowdowns, Old Forest etc). After all, you wouldn't find doors in a barrow or a forest ;)
WATER_RIVER Allow a single water streamer on a level
LAVA_RIVER Allow a single lava streamer on a level
WATER_RIVERS Allow multiple water streamers on a level
LAVA_RIVERS Allow multiple lava streamers on a level
CAVE Allow rooms
CAVERN Allow cavern rooms
NO_UP Disallow up stairs
HOT Corpses on ground and in pack decay quicker through heat
COLD Corpses on ground and in pack decay quicker through cold
FORCE_DOWN No up stairs generated
FORGET Features are forgotten, like the Maze and Illusory Castle
NO_DESTROY No destroyed levels in dungeon
SAND_VEIN Like in the sandworm lair
CIRCULAR_ROOMS Allow circular rooms
EMPTY Allow arena levels
DAMAGE_FEAT
FLAT Creates paths to next areas at edge of level, like Barrowdowns
TOWER You start at bottom and go up rather than the reverse
RANDOM_TOWNS Allow random towns
DOUBLE Creates double-walled dungeon like Helcaraxe and Erebor
LIFE_LEVEL Creates dungeon level on modified 'game of life' algorithm
EVOLVE Evolving, pulsing levels like Heart of the Earth
ADJUST_LEVEL_1 Minimum monster level will be equal to dungeon level
ADJUST_LEVEL_2 Minimum monster level will be double the dungeon level
NO_RECALL No recall allowed
NO_STREAMERS No streamers
ADJUST_LEVEL_1_2 Minimum monster level will be half the dungeon level
NO_SHAFT No shafts
ADJUST_LEVEL_PLAYER Uses player level*2 instead of dungeon level for other ADJUST_LEVEL flags
NO_TELEPORT Used for special levels. You cannot teleport here.
ASK_LEAVE Used for special levels. If the player goes to go up or down a staircase, they recieve the message "really leave this unique level forever?"
NO_STAIRNo stairs
SPECIAL A special level.
NO_NEW_MONSTER Used for special levels. Only the monsters that have been designed in the special level map will appear
DESC Used for special levels. This describes the special level.
NO_GENO Used for special levels. You cannot genocide any monsters
NO_BREATH Oops, cannot breath here
WATER_BREATH Oops, cannot breath here, need water breathing
ELVEN Try to create elven monster ego
DWARVEN Try to create dwarven monster ego
NO_EASY_MOVE Forbids the player from doing certain stuff, like teleport level, probability travel, ...
NO_RECALL_OUT Cannot recall out of the dungeon
DESC_ALWAYS Always shows the description