Z+Angband Racial Powers
Racial Powers Spoilers for Z+Angband Version 0.3.2
————————————————–
The Racial Powers
—————–
Dwarf
—–
You can find traps, doors and stairs.
- Activation: Detect doors+traps
- Min. level: 5
- HP/SP Cost: 5
- Statistic : Wisdom
- Difficulty: 12
Nibelung
——–
You can find traps, doors and stairs.
- Activation: Detect doors+traps
- Min. level: 10
- HP/SP Cost: 5
- Statistic : Wisdom
- Difficulty: 10
Hobbit
——
You can forage in the dungeon.
- Activation: Create food
- Min. level: 15
- HP/SP Cost: 10
- Statistic : Intelligence
- Difficulty: 10
Gnome
—–
You can move youself accross the dungeon.
- Activation: Telport (range 10 + lvl)
- Min. level: 5
- HP/SP Cost: 10
- Statistic : Intelligence
- Difficulty: 12
Half-Orc
——–
You can conquer your fears.
- Activation: Remove fear
- Min. level: 3
- HP/SP Cost: 5
- Statistic : Wisdom
- Difficulty: 8
Half-Troll
———-
You can drive yourself into a berserk frenzy.
- Activation: Berserk
- Min. level: 10
- HP/SP Cost: 12
- Statistic : Wisdom
- Difficulty: 9
Barbarian
———
You can drive yourself into a berserk frenzy.
- Activation: Berserk
- Min. level: 8
- HP/SP Cost: 10
- Statistic : Wisdom
- Difficulty: 9
Amberite
——–
You can cross into other shadows.
- Activation: Shadow shifting
- Min. level: 30
- HP/SP Cost: 50
- Statistic : Intelligence
- Difficulty: 50
Amberite
——–
You can mentally walk the pattern.
- Activation: Pattern mindwalking
- Min. level: 40
- HP/SP Cost: 75
- Statistic : Wisdom
- Difficulty: 50
Half-Ogre
———
You can set traps for your enemies.
- Activation: Explosive rune
- Min. level: 25
- HP/SP Cost: 35
- Statistic : Intelligence
- Difficulty: 15
Half-Giant
———-
You can reduce the dungeon to rubble.
- Activation: Stone to mud
- Min. level: 20
- HP/SP Cost: 10
- Statistic : Strength
- Difficulty: 12
Half-Titan
———-
You can learn about the dungeon’s inhabitants.
- Activation: Probing
- Min. level: 35
- HP/SP Cost: 20
- Statistic : Strength
- Difficulty: 12
Cyclops
——-
You can throw boulders with great force.
- Activation: Throw Boulder (3*lvl)/2
- Min. level: 20
- HP/SP Cost: 15
- Statistic : Strength
- Difficulty: 12
Yeek
—-
You can make a terrifying scream.
- Activation: Scare monsters
- Min. level: 15
- HP/SP Cost: 15
- Statistic : Wisdom
- Difficulty: 10
Spectre
——-
You can wail to terrify your enemies.
- Activation: Scare monsters
- Min. level: 4
- HP/SP Cost: 6
- Statistic : Intelligence
- Difficulty: 3
Klackon
——-
You can spit acid.
- Activation: Spit acid (dam lvl)
- Min. level: 9
- HP/SP Cost: 9
- Statistic : Dexterity
- Difficulty: 14
Kobold
——
You can throw poisoned darts.
- Activation: Poison dart (dam lvl)
- Min. level: 12
- HP/SP Cost: 8
- Statistic : Dexterity
- Difficulty: 14
Dark-Elf
——–
You can fire magic missiles.
- Activation: Magic missile
- Min. level: 2
- HP/SP Cost: 2
- Statistic : Intelligence
- Difficulty: 9
Draconian
———
You can breathe like a dragon.
- Activation: Dragon breath
- Min. level: 15
- HP/SP Cost: 25
- Statistic : Constitution
- Difficulty: 12
Mindflayer
———-
You can blast your enemies with psionic energy.
- Activation: Mind blast (dam lvl)
- Min. level: 15
- HP/SP Cost: 12
- Statistic : Intelligence
- Difficulty: 14
Imp
—
You can cast fire bolts/balls.
- Activation: Fire bolt/ball (dam lvl)
- Min. level: 9
- HP/SP Cost: 15
- Statistic : Wisdom
- Difficulty: 15
Golem
—–
You can turn your skin to stone.
- Activation: Stone skin (dur 1d20+30)
- Min. level: 20
- HP/SP Cost: 15
- Statistic : Constitution
- Difficulty: 8
Skeleton
——–
You can recover lost life force.
- Activation: Restore life
- Min. level: 30
- HP/SP Cost: 30
- Statistic : Wisdom
- Difficulty: 18
Zombie
——
You can recover lost life force.
- Activation: Restore life
- Min. level: 30
- HP/SP Cost: 30
- Statistic : Wisdom
- Difficulty: 18
Vampire
——-
You can steal life from a foe.
- Activation: Drain life
- Min. level: 5
- HP/SP Cost: 10
- Statistic : Constitution
- Difficulty: 9
Sprite
——
You can throw magic dust which induces sleep.
- Activation: Sleeping dust
- Min. level: 12
- HP/SP Cost: 12
- Statistic : Intelligence
- Difficulty: 15
Ghoul
—–
You can eat corpses and skeletons to gain nutrition.
- Activation: Eat corpse/skeleton
- Min. level: 1
- HP/SP Cost: 0
- Statistic : Constitution
- Difficulty: 0
Ghoul
—–
You can sense living creatures.
- Activation: Sense living
- Min. level: 30
- HP/SP Cost: 10
- Statistic : Wisdom
- Difficulty: 12